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The Moo Prank application was designed to be a fun tool that will allow you to send a Moo sound to a remote PC.
Moo Prank requires:
• SQL Server 2005 or later
• Visual Studio 2005 or later
• SQL Server Management Studio 2005 or later
• Windows Media Player 9 or later
Install Moo Prank
1. Go to the Solution Explorer, right click the Moo Prank application, then click “Open solution”.
2. The Project Properties window opens.
3. On the Configuration tab, change the Platform target to “Any CPU”.
4. On the Build tab, change the Build Action from “Embedded Resource” to “Content”.
5. Click “OK”.
6. The Moo Prank solution now appears on the Toolbox in Visual Studio.
7. Copy and paste the MooPrank.exe to the Applications folder.
8. Double click MooPrank.exe.
Moo Prank Design Notes
The Moo Prank application uses several SQL database tables to store and retrieve values. These are created using scripts that you can find in the Appendix.
First, the application will open the NewPrank DB file. You will be prompted to choose the DB file. Choose a name for the DB file, then click “OK”.
Next, the application will launch the main game. You will be prompted to choose the Player Name, Moo Sound, and Moo Timeout. The Moo Timeout should be a long timeout, like 20 minutes. If you choose a short timeout, the Moo Prank application will never finish.
After the main game is completed, it will close and give you a message. This message will tell you which table was updated, and the number of records that were updated. Also, if any Moo Timeout was met, the message will tell you.
Each time the Moo Prank application is launched, a GameState table is created and populated with the game state values. This table contains information about the Prank being played, and the Player and Moo Sound values.
Each time a moo is played, a Record table is updated. This table contains information about the Moo Sound, and the Player Name and Prank ID (the Player’s Prank ID) where the moo was made.
The AppLog table is created when a moo is played, and it will contain information about the Moo Sound, Player Name eea19f52d2

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Installs and creates custom brushes for the Paint.NET application.

3 reviews for CustomBrushesMini

5 out of 5

October 5, 2018 by Chris

September 30, 2018 by Safwan

Rated 5 out of 5

July 17, 2018 by jackysf

This is a pretty useful tool and much better than the default brush pack that comes with paint.net. You just choose the source and destination and it does all the work for you.

June 13, 2018 by jackysf

This is a pretty useful tool and much better than the default brush pack that comes with paint.net. You just choose the source and destination and it does all the work for you.

It’s a good thing to have a tool like this which is able to create brushes with different opacity so as to control the strength of brush strokes. I guess this kind of tool will be useful for people who has to create a lot of brushes. It saves a lot of time.package models

import (
“bytes”
“encoding/json”
“strconv”
“testing”

“github.com/stretchr/testify/assert”
)

func TestAuditPolicyCreate(t *testing.T) {
for _, model := range auditTestModels {
_, err := model.Create(“foo”, “foo”)
if err!= nil {
t.Errorf(“Unable to create model ‘%s’ with parameters ‘%+v’: %v”, model.Name, model.Params, err)
}
}
}

func TestAuditPolicyEdit(t *testing.T) {
for _, model := range auditTestModels {
err := model.Edit(“foo”, “foo”, map[string]interface{}{
“name”: “bar”,
})
if err!= nil {
t.Errorf(“Unable to update model ‘%s’ with parameters ‘%+v’: %v”, model.Name, model.Params, err)
}
}
}

func TestAuditPolicyDelete(t *testing.T) {
for _, model := range auditTestModels {

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